#ifndef TEXTURE_IDS_HPP
#define TEXTURE_IDS_HPP

enum TextureIds: int {
    // 脚本图标
    Tex_Script_AngelScript = 0,
    Tex_Script_Generic,
    Tex_Script_JS,
    Tex_Script_Lua,
    Tex_Script_Py,
    Tex_Script_Python,
    Tex_Script_Quirrel,
    Tex_Script_Wren,

    // 优先级图标
    Tex_Priority_0,
    Tex_Priority_1,
    Tex_Priority_2,
    Tex_Priority_3,
    Tex_Priority_4,
    Tex_Priority_5,
    Tex_Priority_6,
    Tex_Priority_7,
    Tex_Priority_8,
    Tex_Priority_9,

    // 总数
    Tex_CNT,
};

extern const char *tex_assets_names[];

#endif /* TEXTURE_IDS_HPP */
